Rack 'N' Roll
January 6th has come around at last, and FIRST finally released the rules for 2007's competition, Rack 'N' Roll. On Saturday morning, we all gathered to watch a one and half hour long video. The first 1:10 minutes was spent telling us how great they are, the final twenty minutes was actually about the competition. The game looks pretty fun; it involves making the robots drive around, picking up inner tubes placing them on a gigantic rack structure. Think cylindrical tic-tac-toe.
Our team voted on choosing a rather difficult design for our robot, meaning the software folks, including me, will be very busy working out drive code and other important software. This is made even more difficult because we will not have the robot available for testing for a couple of weeks. Until then, we must make due without.
As a result of this build season, I am required to give up "every free second" to working on this project. This means no blogging for me.


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